Click the ghosts to catch them.
How many points can you score? |
GHOSTBUSTERSIn this project, you will learn how to use variables to store data in your programs.
This project can be completed by following the online instructions on the Code Club website using the link below. You will need your Code Club ID and PIN to access this. (you can also download a pdf file from the site, if you prefer printed instructions). You can find a completed version of this project below. OBJECTIVES
CHALLENGES
If you fancy a more challenging project, using the skills you have learned in 'Ghostbusters', try 'Shark Attack!'. |
ghostbusters.sb2 |